Planning and Objectives for Grade 6

Grade site:


2010 Perseverance
2009 Perseverance
2009 Ancient Civilization
2010 Taking a Stand
2009 Taking a Stand
2009 Music
2009 Environment/Ecology

Technology objectives that will be embedded in lessons:

Specific Knowledge
computer parts
how to turn the computer on


how to turn the computer off





care of the headphones

plugs and cord

adjusting the volume

how to use the right mouse buttons

browser basics

navigating the browser
forward and back; tabs; closing

how to copy a url

how to copy a link/image location

how to add credit for an image

online safety

Documents and Files

how to open a document

how to save a document

how to find a document on My Documents

how to format in word processing

how to use spreadsheets

how to use slideshow software

Navigating in the blog


Sending up a comment


Commenting on comments

Web 2.0 Apps
Logging into class accounts

Using GoogleApps

Using Flickr

Using VoiceThread

NETs Examples:

The following experiences with technology and digital resources are examples of learning activities in which students might engage during Grades 6–8 (ages 11–14):
1. Describe and illustrate a content-related concept or process using a model, simulation, or concept-mapping software. (1, 2)
2. Create original animations or videos documenting school, community, or local events. (1, 2, 6)
3. Gather data, examine patterns, and apply information for decision making using digital tools and resources. (1, 4)
4. Participate in a cooperative learning project in an online learning community. (2)
5. Evaluate digital resources to determine the credibility of the author and publisher and the timeliness and accuracy of the content. (3)
6. Employ data-collection technology such as probes, handheld devices, and geographic mapping systems to gather, view, analyze, and report results for content-related problems. (3, 4, 6)
7. Select and use the appropriate tools and digital resources to accomplish a variety of tasks and to solve problems. (3, 4, 6)
8. Use collaborative electronic authoring tools to explore common curriculum content from multicultural perspectives with other learners. (2, 3, 4, 5)
9. Integrate a variety of file types to create and illustrate a document or presentation. (1, 6)
10. Independently develop and apply strategies for identifying and solving routine hardware and software problems. (4, 6)